Reviewing Guildlings is difficult as it has some clear flaws and preferences that might be loved or disliked depending on who you ask.

Let’s start with the basics. Guildlings is mostly a simplified jrpg that is sometimes handled differently through its original ideas. You run through areas, get yourself in turn based ‘fights’, ‘level up’, use skills & items, complete (side) quests and have 5 party members where you take 3 with you.

I mentioned ‘fights’ because the game doesn’t view these confrontations as fights. It’s mostly hanging in there until the enemy becomes tired or runs away. You don’t level up in the traditional sense. You only level up through completing quests or answering questions that affect the mood of your characters. A character’s mood plays a big role in the game. Also with being able to use skills during fights or solving puzzles. There are skills and items that help you get the moods you want but it’s still annoying sometimes when you just want to get on with the game and you’re being held back by someone’s mood.

Which brings me to the game’s tone. It has a clear left stance aimed at kids in the political spectrum. You might have already noticed this with some of the previous examples mentioned but there is more. You have some characters with clear sexual preferences/identities, look colorful for the lack of a better term and the writing is your typical ‘I’m mean but it makes me cool and I’m actually a very sweet & good person despite sounding mean’ characters and the dialogues use internet slang a lot.

You either love it or hate it. Some people might think it’s too pushy, some think it’s harmless. What I can say is the writing is decent and I ended up caring about the characters a lot. The game has a decent amount of text, so you definitely need to enjoy reading dialogues as that’s one of, if not the main focus of the game.

The game also has a good style and soundtrack. The side quests have all been interestingly written and don’t feel like filler. I like that the game has tried different things that make it a bit unique even if some did not all work out. I went out of my way to do as much as possible which is a good thing.

Which brings me to some more flaws to talk about. The game is left on a huge cliffhanger. I read the game got patched to conclude the story of the 5 characters but even with that it still feels like a cope out. Originally pre-patch is supposed to be episode 1 but even that label got dropped and it’s uncertain what’s going to happen with the story. I also thought the last dungeon relied a bit too much on making you backtrack/do stupid mundane things to complete it.

I don’t regret playing the game and I’m actually glad that I got to experience it. It’s one of the better Apple Arcade games I have played recently. But the huge cliffhanger is a big no and read my text carefully to find out if you’re okay with the game’s message/themes.

Reviewed on Nov 06, 2023


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