some cool ideas, music (when present) is a banger, but the level design is super confusing, everything is the same and you don't have a map, you have to rely on your mental 3d imaging, and the gameplay didn't age quite well, i know it is a fucking heavy mecha but i didn't see any fun innit. it looks like it wasn't designed for the dualshock
for someone who isn't already in the mecha world, the part/upgrade system isn't practical/understandable (at least at first)
if this was the very only game i could play, i think i would be able to finish, but i don't have any reason to do this right now, even more nowadays
will be giving more chances to this franchise tho
for someone who isn't already in the mecha world, the part/upgrade system isn't practical/understandable (at least at first)
if this was the very only game i could play, i think i would be able to finish, but i don't have any reason to do this right now, even more nowadays
will be giving more chances to this franchise tho
Mattt
1 year ago
Easy to miss, but most heads in the game actually have various types of mapping, which you can see when you press select.