SLAMDANK420
Broken Reality 2018
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
9h 0m
Days in Journal
2 days
Last played
December 23, 2022
First played
December 22, 2022
Platforms Played
Some nice music and aesthetics to look at.
The gameplay felt off though, movement felt unnecessarily slow at times. Also having to constantly switch back to the camera/modes just to try and not miss collectibles was annoying, and this was only exacerbated in one of the later levels, because it was such a mess to look at.
There was also a handful of bugs like slow-mo being stuck on, thus having to quit the game to fix it, but the menu is bugged and won't let you quit on some levels. Also one of the quests was not completeable on my run.
It was alright though. On one hand it was a surprisingly long game, on the other the gameplay made it overstay its welcome near the end, not for everybody.
The gameplay felt off though, movement felt unnecessarily slow at times. Also having to constantly switch back to the camera/modes just to try and not miss collectibles was annoying, and this was only exacerbated in one of the later levels, because it was such a mess to look at.
There was also a handful of bugs like slow-mo being stuck on, thus having to quit the game to fix it, but the menu is bugged and won't let you quit on some levels. Also one of the quests was not completeable on my run.
It was alright though. On one hand it was a surprisingly long game, on the other the gameplay made it overstay its welcome near the end, not for everybody.