Look, I know what you're about to say: "Sarah, why would you play the switch port of a mediocre 10 year old mobile fps?" To be perfectly honest, I have a weak spot for bad fps campaigns; the kind of singleplayer that tries to copy Call of Duty and horrendously fails at it, creating a product so bad it starts to become entertaining again.

Modern Combat 5 is one of those games. It's sort of like a SpaceX rocket: you hope for the best, but you also know it's going to crash and burn. Modern Combat 5 includes every single fps cliché that the ps360 generation has produced: stupid AI, a nonsensical plot about stopping terrorists (that heavily borrows from Modern Warfare 2), and of course slow motion door breaches. All of this is accompanied by generic side characters and even more generic guns. There's also a multiplayer mode that resembles a more janky version of Modern Warfare's multiplayer, although I'm fairly certain that even in 2007 Call of Duty had more than two modes.

While I was generally entertained by the utter stupidity of the game's mission design and story, the technically aspects made finishing the game a chore. The Switch port has removed the pay2win mechanics, which doesn't make the game better, it just makes it less predatory. The frame rate is simply unacceptable for a console that can run the modern Doom games, and the game is filled with bugs. Even worse, the games difficulty curve looks less like a curve, and more like what a seismograph would produce during an earthquake.

I bought this game for 2€, hoping for a bad but entertaining game. While I did have some fun, due to the games technical issues, I unfortunately can't recommend this one to even the most hardcore fans of bad games.

Reviewed on Mar 02, 2024


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