I love these kind of games and GiantSquid never dissapoints. Artstyle and movement is impecable. Performance-wise is extremely smooth. The game's mechanics are quite simple but really satisfying to do. Momentum is really easily gained and easily lost so it becomes this game of snowballing your movement though I didn't quite like that the game has a really low speed cap for the boosts. I would've loved that you could potentially gain as much as speed as possible. The gameplay loop is quite repetitive since the challange-skills gained are extremely static. Since you don't gain any new skills (or at least really significant ones) the difficulty in the game plateaus. Visual effects and music are insane. The fire and the speed movement particles are extremely smooth. Also the beasts have quite a unique design and art to them. I was a bit underwhelmed by the inherent lack of content of the open world since, the only reward you got from it was a really little experience boost which only added a jump to your eagle. It would've been more interesting if exploration could reward you with different attire or bow improvements (more arrows shot per volley, faster drawing speed, more range, etc). Overall really satisfying game.

Reviewed on Jan 17, 2024


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