When people say "bad mega man x game" this is definitely the one they're talking about. And though I do have some praises for it.... yeah, this ain't good.
It's not a long game, either, it took me about 9 hours to complete it.
I like Axl, I really like the idea of him being more of a "bad boy" type at the beginning, while he slowly shows that he is actually pretty good.
It's quite a shame that, on the English version, they gave him the most annoying voice possible (well, to be frank that goes to the hyena boss). His voice in Japan is Minami Takayama, mostly known for voicing Envy in FMA and Hajime Hinata in Danganronpa, and she fits the character perfectly.
And I do like the idea of a rogue company besically taking the mantle of Hunting Mavericks as the Hunters are still on the process of rebuilding themselves, and X is going through.... a weird justification to not fighting (which I'm sure it's because X is so broken gameplay-wise that he'd make the game as easy as possible, so they have to hold him out for as long as possible).
As for the gameplay... uh.
Yeah, this is bad. There's no way around it. The camera angles are bad, Zero is just bad in general, X is too OP, and Axl.... is fine, actually.
It really feels like they were making this game specifically for Axl, considering the enemy placements and how they behave. Heck, Axl plays so fine he has a DODGE ROLL. Truly a Dark Souls moment.
Still, the absolute dread of saving the reploids when most of them are in the worst possible spot, and having to deal with enemies that just have too much hp.... it's like MMX5, but miles worse.
And as much as I praise the plot.... they still have to have Sigma as the villain, which just feels again, like an afterthought.
Overall, I dislike the game, though I do have some respect for the story and for what they were trying to do with the gameplay. Shame it didn't work out at all.

Reviewed on Feb 22, 2023


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