Despite my overall enjoyment of this expansion, I must admit that it falls short in comparison to the base game…..

The Countryside map, while decent, lacks the strength of the other main maps. The smooth & satisfying experience of driving around is hindered by the constant need to find fuel or repair materials like screws, which disrupts the flow of gameplay. In my opinion, this makes navigating around the Countryside map less enjoyable than parkour around the Slums or Old Town, even at a low agility level in the base game.

However, I still think this expansion is a meaningful addition to Dying Light 1. It still offers up engaging quests, solid gameplay (despite the reduced parkour), and a much better conclusion that surpasses the base game’s underwhelming finale by a mile

It's just that the reduced parkour, which was a key aspect of the base game's appeal for me makes the expansion not as strong as the base game.

Reviewed on Jan 07, 2024


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