Seeing Astro Bot getting his big non-PSVR adventure got me the urge to revisit Astro's Playroom and see if it still held its charm once the excitement of the DualSense features and nods to PlayStation's history had faded away. I'm glad to say that after replaying it, I have a newfound appreciation for the level design, striking a great balance between pure platforming and unique gimmicks without one or the other overstaying its welcome. This makes for a solid-designed short burst 3D platformer, even if it wasn't a showcase of the hardware and DualSense features.

My only few complaints, besides it being so short is that the theming for the levels leaves a lot to be desired. The glide sections aren't a deal-breaker, but they are definitely more finicky than the other gimmicks that are still a blast to do and not intrusive. Replaying this has only made me more excited for hopefully Team Asobi's magnum opus that isn't PSVR, which comes out in September, but even then. This is still the best piece of tech demo that I have ever played.

Reviewed on Jun 02, 2024


1 Comment


Get hype for that full game coming out! That Team Asobi got the magic touch for simple and fun game stuff.