Shit game

Reviewed on Mar 07, 2024


17 Comments


3 months ago

Objectively just fucking wrong. You wouldn't know your asshole from your mouth. Your opinion is fucking wrong you balding old man.

3 months ago

You're like 5'1 hush now child.

3 months ago

Im not 5'1 you're more like 51 you old fucking geezer. Put a couple cans in the freezer. Get one for sally or Rita. Where gonna get a pizza.

3 months ago

Amity who? Shut your mouth when speaking to someone that's better than you... peasant.

3 months ago

you suck.

3 months ago

SirSpaceCowboy more like SirSpaceAssboy cause your opinions are ass fucking goober

3 months ago

You're obviously not a gooner.

3 months ago

Bros nose so big he was digging the tunnels in New York.

3 months ago

Stupid idiot.

3 months ago

Bro's so short he's the size of the pickle jar.

3 months ago

Bro is about useful as Anne Frank's drumset.

3 months ago

Who's that? The woman who sat at the back of the bus?

3 months ago

Thats Rosa Parks you fucking ignorant horse radish. Bro built like the alien from Men in Black

3 months ago

Bro thinks hes the shit but he aint even the fart

3 months ago

Bro thinks he Leon Kennedy but he ain't even John Funny

3 months ago

Why Bioshock is the perfect horror game
By Amity 07/03/2024 Why Bioshock is the perfect horror game
Hello ladies, gentlemen and those of a non-binary nature, my name is Daibhi and this is the Gamerhub community. Seeing as it’s Halloween, this is my contribution to what I think genuinely might be the best horror game ever made. To my regular readers, of which there are a fair amount of you, it will probably come as no surprise to you to find out that this game is Bioshock. I know it’s an old game these days (and oh lord, I’m 30 now), but this game is genuinely both brilliant and terrifying. Here’s why…

Video games have come a long way since their inception. We’ve evolved it into an art form that can captivate players with immersive storytelling, stunning visuals, and spine-tingling experiences. Among the many genres within the gaming world, the horror genre stands out as one of the most intriguing and engaging. In the realm of horror video games, there is one title that consistently stands out as a masterpiece in the genre – Bioshock. With its deep narrative, atmospheric design, and psychological horror elements, Bioshock is undeniably the perfect horror video game. In this persuasive piece, I will endeavour to delve into the key aspects that make Bioshock a quintessential horror game, solidifying its place in gaming history.

I. Engrossing Narrative:
One of the most critical aspects that make Bioshock the perfect horror video game is the captivating narrative. The game’s story immerses players in a world that is equal parts horrifying and thought-provoking. Set in the submerged city of Rapture, a once-thriving utopia that has now descended into chaos, Bioshock presents a unique and compelling backdrop for its narrative. The game introduces players to Andrew Ryan, the city’s founder, and guides them through the exploration of Rapture’s eerie and decaying interiors.

The horror in Bioshock is not limited to jump scares and gruesome visuals; it is embedded in the narrative itself. As gamers uncover the secrets of Rapture and its morally ambiguous characters, they are drawn into a narrative web that keeps them on edge. The game challenges gamers to make difficult choices that have lasting consequences, adding a layer of psychological horror that few other games can match. The ethical dilemmas presented in Bioshock force players to confront their own moral compass, further intensifying the horror experience.

II. Atmospheric Design:
Bioshock’s atmospheric design is nothing short of extraordinary. The dilapidated art deco architecture of Rapture creates a haunting ambiance that lingers throughout the game. The dimly lit corridors, flickering lights, and eerie soundscapes combine to establish an atmosphere that is deeply unsettling. Every aspect of the game’s design, from the waterlogged surroundings to the grotesque character models, contributes to a sense of dread and foreboding.

The underwater setting adds a unique dimension to the horror experience. The pressure of the ocean bearing down on Rapture and the constant creaking and groaning of the city’s structures enhance the overall sense of dread. The submerged environment not only serves as a backdrop but also becomes a character in itself, influencing the gameplay and narrative in a way that is both terrifying and immersive.

III. Psychological Horror:
Bioshock is not solely reliant on cheap jump scares or gratuitous violence. It excels in psychological horror, which is perhaps the most effective and enduring form of horror in the gaming world. The game explores the fragility of the human mind and the consequences of unchecked ambition. As players encounter the game’s inhabitants, the Splicers, who have been driven to madness by their obsession with genetic enhancements, they witness the horrifying effects of tampering with human nature.

The character of Dr. Sander Cohen, an artist who has gone insane in Rapture, is the epitome of the psychological horror present in Bioshock. Players are forced to complete gruesome tasks for him, all while navigating his eerie and deranged artistic vision. The encounters with Cohen are chilling not because of violence, but because they delve into the unsettling aspects of the human psyche. This psychological element of the game adds a layer of horror that lingers in the player’s mind long after the controller has been set down.

IV. Unique Gameplay Mechanics:
Bioshock’s gameplay mechanics are tailored to enhance the horror experience. The introduction of Plasmids, which grant players superhuman abilities but at a cost, adds a unique dynamic to the game. The use of Plasmids not only serves as a gameplay mechanic but also deepens the narrative’s exploration of moral choices and consequences. Players must decide whether to embrace these powers, potentially losing their humanity in the process, or forgo them and face the challenges of Rapture with a sense of vulnerability.

The Big Daddies, iconic enemies in the game, also contribute to the horror experience. These hulking behemoths, charged with protecting the Little Sisters present themselves throughout the game as formidable adversaries. The tense encounters with Big Daddies require careful planning and resource management, amplifying the survival horror aspect of the game. Bioshock expertly balances moments of vulnerability and empowerment, keeping players engaged and on edge throughout the game.

V. Artistry and Sound Design:
The visual and audio elements of Bioshock deserve special recognition. The artistry of Rapture’s design, influenced by the 1940s and 1950s aesthetics, creates a world that feels both nostalgic and unsettling. The juxtaposition of beauty and decay in the environment serves to heighten the horror. The sound design, from the haunting melodies that emanate from phonographs to the spine-tingling screeches of the Splicers, immerses players in a soundscape that intensifies the sense of dread.

Conclusion:
In the realm of horror video games, Bioshock reigns supreme as the perfect embodiment of the genre. Its engrossing narrative, atmospheric design, psychological horror elements, unique gameplay mechanics, and exceptional artistry and sound design combine to create an experience that is both terrifying and thought-provoking. Bioshock goes beyond the superficial scares and gore that often characterize the genre, delving into the depths of human nature and morality.

As a player, Bioshock forces you to confront your own fears, ethics, and choices, making the horror deeply personal. It’s a game that stays with you long after you’ve completed it, leaving you with a sense of unease and a desire to revisit the underwater city of Rapture. The impact of Bioshock on the horror video game genre is undeniable, and its status as the perfect horror video game is well-deserved.



For The Gamerhub, I’ve been Daibhi and you are all legends.

Would you kindly share this article on your social media profiles?

3 months ago

Hey guys, did you know that in terms of male human and female Pokémon breeding, Vaporeon is the most compatible Pokémon for humans? Not only are they in the field egg group, which is mostly comprised of mammals, Vaporeon are an average of 3”03’ tall and 63.9 pounds, this means they’re large enough to be able handle human dicks, and with their impressive Base Stats for HP and access to Acid Armor, you can be rough with one. Due to their mostly water based biology, there’s no doubt in my mind that an aroused Vaporeon would be incredibly wet, so wet that you could easily have sex with one for hours without getting sore. They can also learn the moves Attract, Baby-Doll Eyes, Captivate, Charm, and Tail Whip, along with not having fur to hide nipples, so it’d be incredibly easy for one to get you in the mood. With their abilities Water Absorb and Hydration, they can easily recover from fatigue with enough water. No other Pokémon comes close to this level of compatibility. Also, fun fact, if you pull out enough, you can make your Vaporeon turn white. Vaporeon is literally built for human dick. Ungodly defense stat+high HP pool+Acid Armor means it can take cock all day, all shapes and sizes and still come for more