This game always gives me trouble when I try to give it a definitive rating. I'm never really inclined to call the game "good" in the sense of genre innovation, story, mechanics, etc, but then I find myself sinking in to another 4 hour play session.

It's fun. Very fun. The combat is pretty mindless and each character, when leveled up, has 4-5 two button combos and a special ability to memorize - all pretty standard stuff for a Dynasty Warriors game. I've said here before that I've never been a fan of the "Warriors" games and I'm still not, but being a huge Zelda fan makes this game impossible to put down for me. Seriously, mostly every major antagonist/supporting character from all of the mainline Zelda games is playable here.

The "Legend" or Story mode here leaves much to be desired but steps through various "interpretation" locations like Hyrule Field and Faron Woods and exact game locations such as Skyloft, Death Mountain, the Palace of Twilight and more. The enemies and bosses scattered throughout each level are also taken from various game entries, and it all comes together very nicely.

The adventure mode is where the game really shines for me. While the levels are quick and simple with no storyline whatsoever, the challenge and unlockables (such as costumes, new weapons, new characters etc) more than make up for it and keep you drawn in for hours grinding for various unlockables. The map navigation itself is a bit confusing at first but once you figure it out you start to really appreciate the love for the games that went into it.

I'll put it this way - there is little to no story or innovation, the gameplay is absurdly repetitive, but there is so much content and love for the franchise built into this game that make it worthwhile for any fan of The Legend of Zelda.

Reviewed on Apr 29, 2024


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