Valfaris at first was a very inviting game. First drawn in by the visuals which can be quite good at times as it reminds me of late 90's PC games style. Valfaris is hardcore metal sounding 2D action game where wreck havok on an alien world. You get a handgun, a sword and a heavy gun. Handgun being your basic attack and sword being good for quick powerful damage at close range. Your heavy gun uses a meter to use but you can gain more meter with meele hits. There are several different guns and weapons all doing unique and different things. From spread shots, shotguns, missiles, lasers, electric streams and more. It does give you a cool customization feel to make your own playstyle. Weapons can be upgraded but really they just add more damage and length for the most part. All this combined with a difficult game in nature can be quite fun. Bosses are well designed and levels like to throw new things at you here and there.

My problem with Valfaris is that the game is stretched a little too long and the combat and visuals start to feel repititve. Once you find your prefered weapon loadout there really isn't much more to the combat. Things will either die in a single hit or take a few hits. It's not so bad but the game does give enemies infinite respawns at times and other times enemies can literaly spawn in right behind you and swarm around you. The story is a complete nothing burger, so don't expect anything here. This is one of those rare kinda games where I liked it but halfway through everything started feeling the same as everything as before and it started to drag my experiance down a bit. I don't wanna harp on it too much though as it is pretty decent and really does what it sets out to do well. It's just when I first started it, it set my hopes and expectations up a bit only to just fizzle out for me. I did like the final boss though.

Reviewed on Oct 01, 2022


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