I gonna be honest, the way you approach this game really change your view with it.

In a more casual run, not minding too much about avoiding attacks and acquiring points. It's a pretty easy and somewhat boring game, most of the time you can just ignore the enemies for the whole level, and when you get to the final boss, it's like a piece of cake, mainly because of the resurrection system that make you almost busted on the fight. But then on the two Final Bosses, out of nowhere the game spikes on it's difficulty.
For me it's really clear that the game health and death system don't punish you enough to play the game properly, for a more a casual player. It's visible as well how the game is more action focused more than platforming focused.

But if you do a S+ Rank Run? Good Luck Pal, you gonna need it, you have to literally avoid everything, and to do "Don't Care + Didn't Ask + You Fell Off + Unfollowed Sadly + Ratio" on the bosses.

The story is kinda mid.

Reviewed on Mar 25, 2024


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