Starts ok, with an interesting world and more balanced tone than the first. As it goes on, it doubles down further and further on the worst aspects of its design. One of the worst shooters I've ever played. Barely function auto-aim, with single stick shooting that makes Goldeneye look like high level Counter-Strike (other third person shooters that were available on ps2 at the time: Max Payne, SOCOM 2, Ratchet and Clank: Going Commando, 007: Everything or Nothing). The level design is awful. The story is neat but most of the missions just feel like filler and the plot structure is convoluted and nonsensical, mostly just people telling you to go to the place and grab the thingy that might be important later. Put about 12 hours into it and got through the second baron boss, but I just can't be bothered to finish it.

Reviewed on Jul 10, 2020


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