for some reason the multiplayer clicked with me here more than anywhere else in the series. The combinations of polarizing vertical map design, ridiculous creative weapon ideas, and pivotal character abilities all gel together to allow for immensely fun plays.
At the time it came out, the futuristic vibe was considered played out, but I've come to look back on Infinite's artstyle the most fondly in the series.
The weapons deserve a special mention here, as being able to split a gun into two separate weapons for melee or as smaller pistols really left an impression on me, and many of the the variants of weapons are fascinating. Had it been handled with a less corporate mindset, I'm sure the soul of it would be much more accessible.

Reviewed on Jul 02, 2022


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