The story is pretty nothing, but I sincerely doubt that's what they want the central focus to be. Instead it's on a unique mode of movement and interaction that works with you enough to not be frustrating, yet moves independently from you enough to be challenging and funny. Unfortunately, at least in the main campaign it quickly runs out of ideas for challenges using it and drags somewhat by the end, though luckily the game isn't long enough to be a big issue.

Reviewed on May 16, 2024


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