The rogue-like/lite genre has quickly become my favorite over time. My gateway being Risk of Rain 2, which has stayed at the top and will presumably stay that way. So, when I heard about a funky little FPS robot rogue-lite game with overwhelmingly positive reviews, it naturally peaked my interest.

I bought it, played it, "finished" it, and I was not disappointed. The game offers six different classes with one primary ability and a secondary, along with upgrades for said abilities; and in rogue-like/lite fashion, the game will start off semi-slow but will increase quickly with more upgrades. Movement is a big part of the game as it is a movement shooter, and the number one rule of movement shooters is DO NOT STAND STILL! It is self-explanatory why you shouldn't. The movement could have gone harder, though; Roboquest only has guardrails to boost your speed and double jumping. Just a minor complaint from my end. Your biggest enemy will be the RNG, which is a prominent mechanic in rogue-likes. It usually spices up the gameplay and is what makes it replayable. The only RNG in this game that can make or break your run is what weapons you get. Now, I am sure all of the weapons can be used in an effective manner; however, the weapons I am not good with are objectively the bad ones.

Lastly, there is a story; without going into spoilers, it's... Okay? It's nothing thought-provoking, although with the rampant talk and rise of AI, it did come out at a fitting time. Also, f#ck AI art.

Reviewed on Jan 25, 2024


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