I still can't believe I love this game as much as I do.
The atmosphere and sound design are absolutely unforgettable. The industrial aesthetics of the sound design coupled with the hellish aesthetics of the Otherworld are truly phenomenal for an early horror game like Silent Hill. It kinda blows my mind that this PS1 horror game is genuinely scary. I guess because the early Resident Evil games aren't super scary (I mean they do get me tense with the strategic item management and how I have to be extremely cautious with every enemy but it's not the atmosphere, still love those games though) I didn't have many expectations for this but holy shit it cannot be understated how fantastic the sounds that emanate from this game are, they really help immersing the player into the creepy and distorted atmosphere of the game and it's really something to behold coming from a game of the 5th generation.
I guess my main issue that holds me from giving this game a 10/10 is the item management. It's really hard to run out of ammo in this game and I really wish it was more strategic like the Resident Evil games. In those you have to carefully think what item to keep, what item to leave in the item chest, when to use certain items, when to shoot at the enemies, it's really thought-provoking while Silent Hill just provides you with a bajillion pistol bullets to the point where I think I only ran out of bullets in this game once or twice. It could've had a bigger approach to what Resident Evil did with the item management but eh sure whatever.

Reviewed on Dec 30, 2020


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