This sequel elevates everything from the past game, except content.
The gameplay is completely refined, one of the best combat systems in a musou game. You can connect every single move, it is so smooth and satisfying comboing in many diff ways.
Graphics are great, this games looks amazing and completely honors the original material.

But this game has a big flaw : Content.
Replayability is pretty low, the side content is poor compared to the prequel and they left out half of the story and characters out.
This game dream log is now named Treasure log and instead of a map you have a menu. So far it isn't that bad but then you realize the stages are just kinda repeting themselfs and foward the levels you get stuck to the same characters cause the rest its just too weak to complete. You also get to a point were the bosses are just sponges and you can waste alot of time on them.

I love character trees in a musou game, but in this game its kinda of a pain; Its expensive and you get to a point were you cant upgrade new characters and try them in the harder stages. All you can do is play the already powered characters to try new content. And since this treasure log is boring you really don't have any reason to play the easiest stages and try new characters.

Another grip i have is the characters uniqueness. All characters are unique and thats all we could ask but there is a obvious unbalance between them. Some character feel complete and great to use, others feel cluncky and have less moveset. Its weird how you can see 2 diff characters of the same type but one of them has way less button moveset, it doesnt make sense and just feel lazy.

In conclusion, it is still a great game. The bosses mechanics are a nice addition even thought they transform into sponges. Combat system is one of the greatest. Roster is still great plus dlc. The story still had nice moments. But this game fails on the content.

Reviewed on Jun 28, 2023


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