"It is the will of the gods."
"Fuck the gods!"

Replaying this one was an odd experience. I first played this nearly 6 years ago, gave it much high praise, then slowly moved on to forget what exactly I loved about it. All I remember was that it was a great standalone story, until the unexpected announcement of a sequel had me itching to return.

To put it brief, Hellblade: Senua's Sacrifice holds up, for what it tries to do. I had played this before 2018's God of War and vividly remember enjoying this interpretation of Norse mythology even more... but it's a different interpretation. Hellblade simply nails its narrative; a brief hero's journey and love story, centered around a young warrior who suffers with severe psychosis. The 3D audio is, of course, incredible at immersing the player into Senua's mind while adding a bit more flair to the game's combat and puzzles. It's also often horrific, and with its hyper-realistic art direction and surreal designs (including actual live-action shots), the story ends up becoming fucking awesome and heartpounding. Some of the boss designs genuinely made me uncomfortable, which is a merit to the world crafted here. By the time the player rolls credits, this becomes one of those experiences where they will browse the internet for some video essays analyzing what just occurred. It's not a power fantasy, but a simple story about overcoming your flaws and dealing with loss.
And, most of all, the actor performances, both in voice and motion capture, are some of the best I've seen in the medium. Melina Juergens is absolutely insane, among the rest of the cast.

Where I think Hellblade falls a bit flat though is in its gameplay. As stated, the 3D audio cues of Senua's voices add a neat addition to combat and puzzles, often aiding the player with cryptic hints or warnings. However, the game focuses just a bit too much more on puzzles than combat, and the puzzles that are there mostly consist of the same loop of lining up in-world objects to create runes or pathways. Even the combat, while decent to control, lacks the depth you typically find in action games of this nature, focusing purely on parrying, evading, and attacking. Sequences later on also swarm you with enemies, which can encumber your strategies in combat. As the narrative builds, these moments of gameplay ultimately slow down the process.

Do I recommend Hellblade: Senua's Sacrifice to anyone? With its short length and good accessibility, absolutely. Just be aware that this experience shines more in its cinematic narrative and immersion than its gameplay. Maybe drop the difficulty down, if you don't wish to be challenged by its shortcomings.

Reviewed on May 05, 2024


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