Beautiful artstyle! Unfortunately i cannot recommend this game. The biggest issues to me with the game is the level design and progression. It is a very linear game, that in itself is fine. But it just ends up being corridoor simulator where you run through corridoor after corridoor of terrain that makes you jump every now and then and some enemies running around randomly. Much of the issues i had could be remedied by making the distances you have to travel much shorter. The content on the map does not suffice to fill up the actual size of the map if that makes sense. I got a kick every now and then from looking at new areas, and there were two great bosses in the game. But it does not make up for the suffering of just running after the quest marker for 30 minutes past enemies that don't know you exist. The music is alright, does not stand out but it is decent background music most of the time. The text scrolls way too slow for my taste so i skipped many of the cutscenes so i don't know how much the story makes up for the other shortcomings. But the beginning did not really entise me very much. The ending was alright i did watch that. The platforming part of this game lacks some type of satisfying challenge. There were some slightly more difficult jumps but they were few and far between, and the difficulty many times just came from the corridoor being increadibly long so you had time to zone out once you got to the difficult part.

I am sorry for going so hard on this game. Because at the start i really thought it had promise. But i decided to get to the end credits and i have to admit that i am damn glad that it is over. I just could not really get into it. I wish the dev team the best and i wish them luck on any future ventures, i bet they learned a lot creating this game.

Reviewed on Aug 27, 2023


Comments