A deranged, but charming VN that acts as a small window side view of someone clinging for help in any way they can. I'm not sure what it's like to suffer from schizophrenia, (at least, I think it's schizophrenia, I could be wrong), but the way this is written feels like a very close approximation of a younger person with the disease. The way patterns of thought are written feel rather authentic, probably more accurate than I've seen from most fiction I've come across. I think the framing device as your inputs being a voice in her head talking to her, and that she's gamifying her experience as a visual novel is really neat, albeit it a little on the nose with it being so meta.

Regardless of the horrible distortions the protagonist sees, she's always trying her best. She's bubbly and fragile, and she's doing her damn best to buy a bag of milk, damn it! It's very relatable to a certain degree, at least as an introverted person. I like her, and from what little I've played of the sequel so far, I think her character is really something special. Tragic, but special.

Besides the character writing, the musicscape for this game is really what sells the experience, I think. A lot of the visuals themselves are garbled pixelations, and while it's probably meant to emulate the view of someone's mental state, it's hard to really even comprehend what I'm looking at a lot. So the music being this oppressive hellscape that puts a pit in your stomach is what really helps the visual horror blend together.

I think as a cool little 10-15 minute experience, it's great, but it feels incomplete. Maybe untapped is the better word? This idea could expanded upon, and HAS been expanded with what little I've played so far in the sequel, which I think is great! But without that context, on it's own, it leaves a lot to be desired. Really excited to play more of the sequel though, and whatever else this dev makes!

Reviewed on Dec 24, 2022


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