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Sqelson
Up Your Arsenal simply takes the cake for me in terms of R&C, through once again pushing the weapons, upgrades and possibilities to new heights, and correcting the mistake of Going Commando through a rivetting story via the introduction of the one and only Dr Nefarious, who easily makes the video game villain top 100 list
10/10 would be irl friends with lawrence
10/10 would be irl friends with lawrence
2002
2014
2012
TBD
homeworld mobile, despite rocky beginnings and development, was more how mobile games should be: ambitious, with a strong communication presence with it's community, and a genuine respect for the players and the franchise even amongst a myriad of criticisms
i only wish it could've lived longer and the story could've been completed. RIP in advance
i only wish it could've lived longer and the story could've been completed. RIP in advance
2001
aside from some raid related issues including the 10/25 man state at the start of the xpac and the overall execution and design of Dragon Soul (heroic dungeons were fine pre-nerf i will die on that hill), this still kinda slapped and gave the world a much needed revamp, some great new zones, flying, and patch 4.1/4.2 which undoubtedly saved it in terms of raiding and progression