This review contains spoilers

A marvelous game, filled to the brim with so much charm and love, every time I return to this game I find multiple new things that make me love the game even more. The Undyne the Undying reveal gives me goosebumps to this day, and Sans' entirety fills me with awe of how cool it is. Everything Asriel related is also done amazingly. Top to bottom, meme and serious, everything about the game is just fantastic. It's a masterpiece through and through; I've played it 20 or so times and could easily do another 20 runs and still find something new I had never seen before.

This review contains spoilers

FANTASTIC video game up until you get the grappling hook then the game slows waaaaaaaayyyyyy down, it feels like it was developed by people who forgot what make everything prior so fun. Despite that, the first half / two thirds are extremely fun.

None of the characters stuck in my mind despite them all trying too hard to. I love the concept of the game, but the actual gameplay didn't do it for me.

Very fun and snappy, music is great and its fun to control.

My least favorite of the 4 campaigns. The movement was interesting, but quickly became repetitive as the solution to most platforming was the exact same series of inputs to move. It also felt like some of the potion modifiers you would never ever use. The best way to play this game is with the cheat code that randomizes your kid every few seconds. Despite all this, every Shovel Knight game is very good and has great design, I just wish Plague boy's was a little tweaked. Story is great.

2016

The best game to play while sitting all the way back in your chair. Unquestionable the best "walk around aimlessly and look at the pretty world" game. It's rich atmosphere encapsulates the beauty of the ocean. The controls work so smoothly; it is the best swimming in any game ever. Swimming alongside all the fish and sea critters is such a joy I find myself returning to this masterpiece again and again.

Among Us is unironically the best of the Mafia/Werewolf genre. Everyone's moving and has objectives that makes the game more than just "pay attention lol." Playing as impostor is so much fun, trying to form unbreakable alibi while creating unsolvable kills is very fun and tense; and playing as crewmate is fun balancing your social game, your tasks, and playing detective. Every game is different and enthralling as both a player and a person.

A really fun puzzle game that is unreplicated. It's kinda up its own ass with its writing, but the game is very fun and gets my brain churning. Great gaming experience.

Beautifully stylized game with a gameloop I'm lukewarm with. I love how it looks and how the sound plays in, but the gameplay itself is just alright. Wonderful piece of art, alright game.

A fun lil rpg that younger me loved playing despite its flaws. The game is pretty flawed and generally unmemorable, but the game is fun. Its system of star use keeps things interesting keeping me engaged and thinking about future turns.

Peak game no one's played. Fast paced gaming is so much fun. Things are all gas no breaks and the game knows not to make you play perfectly to match the speed. Story ranges from alright to having no idea what's going on, and sometimes the stage design is not the best.

I'm not smart enough for this game. Still peak.

One of the best roguelikes, its system of scoring and use of jokers is genius and works so wonderfully. Scoring high is so satisfying, and barely passing an ante is the most relieving thing. Excellent soundtrack (1 song) that unironically makes everything calmer and more manageable while also keeping me focused and motivated to keep going. There is also a massive amount of content to keep things fresh.

The game is very self-indulgent, yet it tells such an interesting narrative about game development and what its like to be create anything. The storytelling is excellent as it unfolds through both narration and storytelling through design.

My second most played game, don't even like it. I will become back every cent I spent on this shit of piece.
Isaac is actually pretty good, but the typical standard run is mid and bland, but that's most likely because I've spent 700+ hours in it. A run where things get interesting get very crazy and fun. I wish the lows and highs weren't so far apart.