Had the potential to be a great shooter on the Vita. Started out decent and picked up steam on the way. Budget probably ran out at some point during development because enjoyment takes a sharp dive somewhere in the middle; the plot becomes hard to follow and gameplay is a constant meat grind. Would have given this game a 3.5/5 if it stayed that way, but Mission 6 had to happen; incredibly sharp difficulty spike, continuous shower of enemies and flat out unfair spawn points. Would have earned a 3/5 but the final boss fight was so broken I had to drop it to the current 2.5/5.

If most of the Vita launch titles did play like this, no wonder the console flopped financially.

Reviewed on Sep 05, 2023


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