Now this is an absolute classic. If you asked someone to name you a graphic adventure that isn't developed by LucasArts or Sierra, chances are pretty high that they're going to name Broken Sword. For many, this is one of the pinnacles of the genre.

I think one of the best things about this game is that it really captures the feeling of an adventure in the sense of, for example, the Tin Tin comics: The sense of mistery, the exotic, the traveling, all those elements are there. And just like happened in the first Gabriel Knight game, the historiographical theme works great for the story.

Another great thing of this game is that, since the puzzles are pretty logical most of the times, there aren't many chances of getting stuck, so the game flows amazingly and it never gets dull or tiring. I might have probably got stuck twice, but not more than that.

I think the game still has it's problems. I think the characters are pretty uninspiring: The main characters are pretty bland, and the more stereotypical ones doesn't even work for the sake of comedy. I guess it's all related to certain writing issues. Dialog, for example, is really childish for the most part, and the voice-acting is far from helping it. These problems are somewhat of a shame considering how good the base for the story is.

Nevertheless, you should definitely play this, even if you're not a hardcore fan of the genre.

Reviewed on Feb 08, 2022


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