Impressively and gallingly bad almost immediately. I bought this for $3 and still felt like it wasn't worth it. It got mixed reviews so I wasn't expecting the world but I was expecting better than abject misery.

Shiness feels like "jack of all trades, master of none." What would happen if you got 3 different artistic styles and game design documents together? There's a mix between animesque furry characters, western inspired fury characters, anime people and realistic people. The art design isn't very cohesive at all, despite the comic book cutscenes looking impressive.

As an RPG, the material gathering isn't fun and the (non-mappable) menus are more confusing than anything else. You can't fast travel anywhere. Plot wise, I can barely buy why the leads are friends, the world is generic and the music is instantly forgettable.
As a fighting game, the animations lack any sort of weight or impact, with many battles dragging on for overly long against damage sponge enemies. The camera, even with the option to autolock, very frequently gets caught on grass or terrain rather than stick to the enemies.
As a platform adventure game, it's incredibly clunky, with only a single heavy jump and incredibly slow movement despite having a dash.

It aimed for Indivisible but came out Sonic Boom Rise of Lyric.

Reviewed on Feb 14, 2021


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