Campaign:
Although I think some of the dialogue could have used some work, the craziness in action goes a bit too far - which tests my ability to suspend disbelief - and some sections in missions are atrocious, this might be one of the best campaigns in the series.
One of the best parts is how your choices actually affect what happens in the story, no bullshit regarding only one choice at the end. The characters from the first game like Hudson and Woods get fleshed out more. Finally, Raul Menendez is a ten times better villain than Dragovich for having a sympathetic motivation and clever plan. I would say more but don't take my word for it, play it yourself and find out.

Multiplayer:
One of the best in the series alone for it's customisation. Custom games feel at their peak here with there being so many options to tweak and modify including what enemy team have what classes, etc. However I cannot comment much more since it's been forever since I indulged in the multiplayer.

Zombies:
While Town is a great small sandbox to play in, Black Ops 2 Zombies is not worth it if you don't buy the DLC. Tranzit is an awfully designed map that didn't do it's concept justice. I feel like it could have been viable if they made a few small changes:
- Remove those fog gremlins or make them way less frequent. The dense dust fog and the zombie horde are punishment enough for not taking the bus.
- Make the lava pits and flaming zombies way less frequent. Too many times have I been unfairly caught out due to my screen going blurry, it's an uneeded inconvenience.
- Rework the Wonder Weapon so it can actually be usable.
- Allow for the bus to be called to your location (like a bus terminal) so you aren't stuck waiting at the same location for ages. The maps biggest flaw is how if the mystery box disappears or if you need to get another perk, you have to spend ages getting from one place to the other. And I've already established how annoyingly tedious running through the dust cloud is.
- Rework the electric boss. They aren't fun to fight and they are an additional annoyance on a map that's built around inconveniences.
- Make Pack-a-Punch much easier to get. The zombies get stronger every round so the fact that, unless you are really skilled, have to do this long winded method to assess Pack-a-Punch is mind boggling.

Reviewed on Oct 08, 2023


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