This review contains spoilers

This is definitely the worst Time Crisis I've played.

The gameplay gimmick is really nice and some of the stages use it to good effect but unlike the non stop action that I love in Time Crisis 1, 2 and Razing Storm, I felt like I spend more time waiting and watching (skipping) cut scenes than actually shooting which made me feel really disconnected.

The story is so unbelievably shit. Time Crisis is obvs not here for the story but it's enough to make you feel like you're pushing towards something. The story here is so underwhelming it actually puts me off. Robert being a traitor was a potentially interesting idea since TC villains are pretty much typical terrorists but they do nothing with it here; I get the feeling they wanted him portray him as some deep villain despite being as cartoony as Dick Dastardly.
Also why does the cut scenes in the final make Robert out to be so drunk? (The way he says "Hmph, you still weren't able to stop the missile!!!" and the red guy responds "Dangit!") Speaking of cut scenes, the only cool encounters is the one with Keith and Wild Fang. Everything else feels like a puppet show on a budget. Story beats come out of nowhere such as the drug plot line which at that point felt very lame.

I still ironically enjoy this game though. Keith's fight is hysterical and Robert's voice acting in the final is so stupid it's funny.

Reviewed on Oct 21, 2021


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