Even if I have problems with the not well established protagonist, a couple plot elements that were never elaborated on as much as I wanted them to be, couple of annoying characters (Shut up Agria), couple of dumb character designs (puts some clothes on Pressa holy shit) and a lot of the dungeons being quite repetitive, I couldn't bring myself to give it 3 stars.

There is just something so charming about these cast of characters that make me smile whenever I see them, and they are so varied it's insane: a do-gooder doctor, a lord of spirits, an enigma of a mercenary, an innocent girl with a rude doll, a wise butler strategist and a happy go lucky girl who reeks of sunflowers. It's not as varied as Tales of Berseria's cast but it took me by surprise.
The villain's themselves I felt at first were power hungry generics as usual but I am glad that wasn't the case.

I liked how the plot unfolded too, and the circumstances surrounding events that transpire, especially towards the end, are hella interesting. Even if I don't really fully understand what they're going for with Jude, there is a specific moment with his and everyone's character that was really well executed at giving a sense of despair.

I am not a one for enjoying real time JRPG combat since I am more after the longer adventurous stories these games like to offer. However the combat here was quite fun and varied; the linked arts were hella satisfying to pull off and I love how it encourages/rewards you to memorise them.

Reviewed on Nov 16, 2021


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