This review contains spoilers

From top to bottom, Frontiers is fantastic. The open zone gameplay is addicting and only begins to get old in the final hours. The Cyberspace levels are perfect little chunks of gameplay that beg you to master Sonic's moveset to achieve the fastest times you can. The 3D gameplay is genuinely so strong that I think Sonic Team should just drop 2D entirely in the next game.

The story is a bit of a slow burn, but its executed so well and the character writing is so spot-on that I was engaged and theorizing the whole way. My only gripe is that the ending is a bit of an anticlimax if you aren't good at Shoot Em' Ups. I got 95% of the way through and dropped the game down to Normal because I knew grinding through the last chunk would probably kill me otherwise. I only wish there was an actual final boss in its place.

I can't believe it took me this long to get to the soundtrack. Good god there's nothing but bangers here! Putting aside the fantastic Super Sonic themes, the Cyberspace and Open Zones all have great tracks that perfectly fit the tone. It should definitely be winning some awards.

I'm giving Frontiers a 4.5 because I truly believe that SEGA giving Sonic Team another four years and a bigger staff could produce something even better than this. I have only a few small factors that bring the game down a bit. I hope they can keep this going, I really want Sonic to stay Back for the foreseeable future, he deserves the spotlight!

Reviewed on Nov 14, 2022


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