A step down. Honestly, I don't know what it is. But this is just too boring. Maybe it's the open-ended direction the series took? I didn't like it in Village, and I sure as hell didn't like it here.

For comparison, I finished RE3 in one sitting, RE2 in one sitting, and RE7 in two sittings. I got into this series back in like 2017 at the height of the popularity but now it seems I'm dropping it. It's gotten too stale. Too repetitive. Too safe. I questioned myself, thought "Hey, maybe this series was never for me to begin with." But now, going back to playing like RE7 or RE2 I realize that no, I did used to enjoy this series, and it did used to be good, but now it's not.

Look, quality wise? The game nails it. But that's not the problem. The problem is CapCom has been playing it too safe, and it worked, but now that they decided to innovate their innovation ended up with me getting bored of this, and maybe plenty of others.

Their innovation was to take the series in an open-ended direction which is a problem for a linear-designed action horror game, especially one that's been that way for generations. They just didn't nail it. The game gets too messy, kinda like with RE8 and it's the reason I never finished that aswell.

It starts off plain and simple, then you start getting swarms of enemies, and then the routes start diverging, then there are puzzles, and puzzles within puzzles, and roads that also have puzzles, and you're not even sure what the main objective is or how to get to it, you get sidetracked, accidentally or otherwise, and it's just... really messy man.

It's sad because I was really hyped for this. I waited since 2019 and I played it launch day and have been playing bits and pieces from then until now and I just can't seem to finish it. Pretty tragic. Looks like I'll be dropping the series since rumors are that RE9 will be taking the same direction with the open-ended semi-open world design rhetoric... so yeah. I hope people agree with me on this.

Reviewed on Jun 28, 2024


Comments