I respect the attempt at a different approach to track design with random generation (especially since Codemasters has been guilty of recycling tracks from game to game), but once you've played a decent amount you'll have seen all of the rally segments...and stitching them together in a different order doesn't really bring the soul back. I'd much rather have 10-20 well crafted, complete tracks vs. 50 shorter segments mixed and matched. It almost felt as if they were trying to split the difference and please arcade + sim racers with a single game; as such this DiRT came off a little hollow compared to the more cohesive arcade offerings of 2 and 3, or the pure sim of DiRT Rally.

Reviewed on Nov 19, 2023


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