It's hard to really recommend Diablo 4 to people because it sought to "return to the dark fantasy of the first two games" as a reactionary response to Diablo 3, but... Diablo 3 is good! It looks good and with the Altar of Rites they've fixed basically all the problems I had with the game's itemization economy! It's probably a better entry point for the series!

And now Diablo 4 has to go through the same growing pains because we are cursed as an industry to forget the lessons of the past in favor of constantly chasing an imagined ideal which is fundamentally unattainable. Oh well!

The open world is a big plus, as well as bringing back dungeons and giving you items to make them harder in favor of better rewards. I'm glad they tried something relatively new with how a game like this is structured.. Diablo 4 understood one of Destiny's core points: that it's cool to randomly team up with people in the wilderness to do public events. More ARPGs should try this, but they'd have to invest in the complicated networking infrastructure to do so, and that's something I think only the big boys can feasibly do.

Anyway, I like this game and I think it's pretty good, but if you want a fully mature loot grinder experience, Diablo 3 (if you wanna focus on buildmaxxing / grinding) or Grim Dawn (if you want the grim aesthetic and a more "investment" type build experience) will probably do you better.

My barbarian build where I apply huge bleed stacks to an enemy and then shove my polearm into their guts and kill them instantly is VERY satisfying.

Reviewed on May 18, 2024


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