A great looking rogue-like with an innovative time based combat system that then proceeds to have an identity crisis.
Randomised loot? Shame I dont get enough/get it to late to have an impact on my build (not that there is much build variety for a character)
Shadow of War style Nemesis system? Cool but the bosses dont really have personality so it fades into the background.
Grindy metagame? Fine but the runs are so long.
I think there is a great second game here with a bit of refinement but after 1 win I checked out.
Randomised loot? Shame I dont get enough/get it to late to have an impact on my build (not that there is much build variety for a character)
Shadow of War style Nemesis system? Cool but the bosses dont really have personality so it fades into the background.
Grindy metagame? Fine but the runs are so long.
I think there is a great second game here with a bit of refinement but after 1 win I checked out.