I would love to revisit this thing later in the year, in the hopes it has been patched and improved. Because the core idea here is awesome, and actually did get its hooks into me. The many, many facets controlling a mob family during the prohibition era made for a very addictive management sim. So addictive that I was able to look beyond the many bugs and shortcomings to still have a lot of fun in 15ish hours of play.

But the issues just stacked too high and I can't keep going with it. The bugs are numerous, and I currently have two story quests that I can't finish because the relevant NPC didn't spawn. UI elements hang and glitch frequently. It just feels very unfinished.

It's not just bugs though. The core management mechanics are good, but some other mechanics feel undercooked. The XCom like combat is poor. With dumb AI, unresponsive controls and tight interior locations, the fights just feel like a slog. A recent patch did add an 'autoplay' feature to skip fights, which is helpful because there's so many, but also sort of defeats the point of playing the game at all.

Reviewed on Apr 19, 2021


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