Intriguing and weird and totally unique and... Didn't quite grab me. The way Death Stranding has all these lofty ideas and musings, while also making basic things like descending a steep hill feel genuinely thrilling is super impressive. I found the contemplative wandering to be surprisingly relaxing.

But something about it just didn't hook me after six or so hours of play. While I appreciate its unique approach to multiplayer, and open world maneuvering, I think a lot of the other mechanics didn't click for me. I got bored of dodging BTs fairly early and almost wish Kojima doubled down on how Not Metal Gear this game is, by ditching all semblances of combat at all. That probably would have been a deal breaker for some people but I think this would have really shined as a strictly exploration based game.

One for the 'I Respect It, But It's Not For Me' file.

Reviewed on Feb 20, 2023


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