It's really difficult for survival crafting games to make you feel like the endless grind for resources is actually worth it, sometimes it's with some kind of multiplayer element like in Rust, or a unique setting like in Subnautica or the level to which you can maniplulate the environment like in Minecraft. So what is the Survivalists unique selling point? Monkeys.

Now I like monkeys as much as the next guy, in fact probably more than the next guy, but unfortunately mechanically they simply annoying. Basically you can utilise monkey slavery in order to farm resources or craft things, however becuse you keep having to give them new tools, run around collecting the resources they produce and keep giving them new orders when they run out of stuff to do it them a pain in the ass to actually use. Plus I want to feel like i'm the one surviving, collecting resources and making things, not exploiting a bunch of monkeys to do it for me, and keep in mind this is basically the games only unqiue selling point.

I really couldn't shake the feeling that I was wasting my time playing this, it's a combination of it's generic setting, annoying controls and pointless grind.

Reviewed on Feb 02, 2023


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