Starts off very promising, expanding on the original by providing a total of three playable characters, dungeons that don't require torches like the previous games, and a grander, more explorable world that opens up after the first couple hours and allows you to go wherever you want. There's even a cool little moment as you explore the world map that I won't spoil. The difficulty spike that proceeds afterwards however, is a really rough one. Enemies begin wielding instant-kill attacks and spells, which you can't do anything against other than pray to god you're lucky enough to avoid them. Running away from battles and RNG manipulation became a must for me, I wouldn't imagine getting through some of those dungeons any other way. The difficulty as a whole ruins what could've otherwise been a safe adventure, but pleasant improvement to the first game.

Reviewed on Jun 15, 2023


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