Team Asobi's debut title that originates from a 10 minute long tech demo in a free downloadable PSVR game gets an upgrade to a full priced (for VR) and length VR game that delivers on every front. It may have taken me nearly 6 years to play this game, and while this is my first VR title, I don't think I could have chosen a better title to play than this one. The fact that this team was able to execute a 3D Platformer in VR so perfectly is astounding. Such relatively simple gameplay and controls, but so perfectly amplified by the fact its being done in VR. It's hard to describe, but the game is able to really perfectly throw you into this environment where you have full 360 movement to look ahead, behind, and to the side of you as you help guide astro through 26 relatively short, but packed levels. What really helps this game is that no one world has a certain theme. Each world gives you so many different themes. You could start the world in a relatively simple city level, and then over into a lush forest followed by an underground cavern lit by mushrooms and then followed up by a lush beach that takes you to the bottom of the ocean floor. Even when some of the levels feel like they're repeating at first, this game always finds a really clever way of doing something new with it and surprising you out of left field. If you ever have access to a PSVR, this is a MUST PLAY. Do not pass up the chance to play one of the best VR games to date. This only makes me hope that whatever Team Asobi is working on post Astros Playroom isn't related to PSVR2. I'm sure it'll be fantastic, but I don't want to wait another 6-8 years until PSVR2 is in my price range to be able to play it. I'd rather slap $40-$70 down for an Astros Playroom that's double the length of what Playroom was. Whatever it is, I'm glad Team Asobi seemed to make it out of Jim Ryan's insane Playstation Layoffs unscathed and can't wait to see what they're planning next.

Reviewed on Apr 01, 2024


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