Polished As Heck!!!
Art: stunning. Music: perfect. Voice Acting: bravo. in terms of production value, this is everything a visual novel should be.

Routes may be hit or miss depending on personal taste. The bad ends are no joke!!! They’re seriously dark. Personally, I enjoyed the variety of darker turns, especially in a Mafia story that often got too saccharine for its own good. Since I’m an angst fiend I was glad to have my fill, but yeah, some of those ends deserve some hefty content/trigger warnings.

Otome games can sometimes make the heroine clueless and shallow in order to cater to different routes: Piofiore mostly avoids this by having the love interests and villains change their personalities, rather than the protagonist. Mostly this works, sometimes it’s Dante… who I swear I don’t hate, he was just written all over the damn place. Speaking of, the story sometimes stretched itself too thin trying to DaVinci Code itself. On the flip-side, there’s a wealth of side characters actually worth caring about, and a story packed with weak-but-intriguing-enough political machination. I was rarely bored, and often eager to play just one more scene. (Except in cough Dante’s route cough)… The plot branches early and takes wildly different turns depending on the LI, which was also really refreshing and kept me coming back for more.

By far my own personal fave was Yang, who was a delightful psychopath in every route; the one character who didn’t shift his morals to meet the heroine’s storyline. He’s just a bad, sexy, bad, naughty, bad man. I can respect that. Gil is also very, VERY good; perhaps the first Final Otome Boy I was actually dying to unlock, and he was worth the wait.

Anyway. I’m glad to hear the sequel is being localized; I hope Yang comes back to kill me soon.

Reviewed on Jan 06, 2022


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