Either you cheese the game or the game cheeses you.
I think I’ve lost count on how many times the AI got a perfect win against me from a ridiculous combo. I’m also legit appreciating Tekken 2 more after this, that game came out barely a year later and I’ll agree it really does make 1 feel like a beta. I also hope this’ll be the last time I deal with moon gravity and knockdowns that take a decade to recover from.

Can’t really say much about the presentation this time around even with how much I had a soft spot for 2’s, I guess it was really impressive back then for this being one of the first fighters with fully textured models, things just look a bit jagged in this first installment. Also it’s a nice touch that the UI tells you the location name in the bottom corner, not many other games that and it kinda helps embrace the around-the-world aspect of the tournament. Speaking of which, stages oddly aren’t dedicated to certain characters this time. You’d expect Monument Valley to always be Michelle’s since she’s from Arizona or Paul’s stage to be Chicago but you can fight anyone anywhere, it’s random.

The music is pretty alright, though having played 2 beforehand I noticed all tracks here got recycled to give themes to the hidden boss characters minus the Player Select theme and Venezia (despite the latter being on Tekken 2’s soundtrack release). On the subject of music, instant kudos for even the first game having a toggle between the original arcade OST and the new remixes. The fact rereleases of games TODAY still might not do that baffles me.

All franchises have humble beginnings and this is no exception, so Tekken 1 still has some novelty to playing it today, there’s just little to be invested in compared to its sequels, which is again expected. Pick it up if you want to the embrace the jank.

Kazuya’s smile makes everything worth it kinda :)

Reviewed on Oct 19, 2022


1 Comment


1 year ago

:emoji_56: