This review contains spoilers

I hope this just wasn't the best place to start this series... Cause I'm not too impressed.
There is not much I liked here.

After an interesting start the story just meanders and the main conflict with the humans, spirits and how technology relates to that is merely told about rather than shown. The characters will occasionally make remarks about the world building, but it all comes down to a "tell, don't show" which in turn pushes interesting conflicts to the side and instead goes for individual actions and plot points more like a Saturday morning cartoon or monster of the week thing. Engrossing us either in generic character backstories or weird conflicts/ moments like when one character looses their ability to walk for a dungeon and a half. The scenes themselves are also incredibly stilted. I tried watching the rest of the story on YouTube, but it was just not entertaining enough, so I just read a synopsis.

The skits are genuinely enjoyable, it's just a shame that the story itself couldn't motivate me at all and just giving me character dynamics and banter without interesting context, was kinda weird.

The environments while inspired by places like Mongolian steppes and thus conceptually unique sadly weren't to interesting in the long run. Maybe that would have changed on the way though.

The combat took me a while to get into at all, as I rather expected it to be a combo thingy of weak and heavy attacks with some clever special moves. But instead it's closer to a Street Fighter game. That's kinda interesting for an RPG, but sadly not enough to keep me motivated. Especially as I felt I could just go through the motions to win the battles and boss fights.

Overall this game doesn't make the best first impression for the series. Don't know when I will return to it, but maybe I will with ... Berseria or something. Someday

Reviewed on Mar 06, 2023


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