Ya know what fuck it why not make my last review of the year the first Touhou game? I'm taking my sweet time with Final Fantasy 16.

So in my excitement to get more into Bullet Hell games I finally found ways to play the early Touhou Project stuff along with picking up and being gifted a lot of other stuff from rad people/friendos as well!

So when I heard this one wasn't really anything like the other Touhou games I was absolutely fascinated. I love seeing where series start and how they can possibly grow and change from that but especially when people say this game is far more like breakout than anything which is really fascinating. It feels like a basic concept that should be pretty cool!

Unfortunately after playing it it just really isn't in the full execution! It's not like the worst thing ever but it feels like breakout if your ball in breakout killed you for not being precise as hell with every hit with the paddle AND if the ball had more physics based momentum to it. As it goes around it loses its bounce and ya gotta kick and slide your way around which feels good sometimes actually!

But then ya gotta fight bosses that shoot back at ya, so not only do ya gotta worry about their projectiles but ya also gotta worry about not fucking up and accidentally killing yourself in the process which feels real bad at points, so bad that I honestly just kinda gave up. One day I may come back to this and really try harder to push through but honestly I just can't see myself enjoying much more of it.

It feels off in a way where like it's almost to something really interesting but something about it doesn't click and that's a shame. Still glad I at least tried it though!

Reviewed on Dec 31, 2023


3 Comments


4 months ago

touhou would be more powerful if every other time in one of the later games reimu does a sick backflip like in this title

4 months ago

@BlazingWaters Touhou would be a trillion dollar franchise with this one funny little addition, ZUN really leaving money on the table smh

2 months ago

I think I can say this with full confidence but the final boss of the game (Makai Route) was one of the hardest boss in the series for me specifically because of this whole dodging and dealing with the ball stuff

This game is kinda weird, I'd like to imagine what a better take on it would look like but not even the Touhou Fandom in all of its creativity seems all that interested in trying