My gosh, have fun fighting the same boss at least 3 times each. I thought the first Ultimate Alliance was repetitive but playing this second one gives me a whole new perspective on the first. The first had some jank, a lot of it, but this game tried to polish things up but ultimately left became a worse experience for it. First off, the menus were a huge downgrade. Especially the in game upgrading. The shield circles in the first and team selection was way better. Second, the gameplay was somewhat repetitive in the first but horrendously repetitive in the second. The combat for the entire game was built around the combo powers. Almost every sustained engagement happens on a circle platform with enemies coming from all around. Geez, at the end I just wanted the game to end. Once you've been through the first third of the game, you've seen everything except the story. Third, the story was pretty bland and lackluster. The original Civil War book isn't as good as what it's made out to be but this storyline was a snoozer. Nanites, a great excuse to send the same 4 enemies at you thousands of times. This ones going on the shelf and probably never coming off. Yikes.

Reviewed on Aug 07, 2023


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