There's some interesting stuff here - I am still a fan of Arkane's shabby storytelling/killer worldbuilding combo, and I think the actual world space is interesting in this even if a lot of the "dungeons" are not even close to the imsim level design quality of their previous games. I think the backlash (worst game ever, biggest first party failure ever) is maybe slightly too strong but I don't really see a reason for anyone to play this except as a document of Arkane history. The quests are dull, the gunplay is decent but insanely repetetive. The RPG elements are let down by the fact that all the character abilities suck and so the upgrades do too. The looter shooter aspects are lame (very little weapon differentiation which I think is a must). The enemy designs are cool, especially the bosses, but those fights are let-downs narratively and in gameplay. Beyond that a lot of the game is barely holding itself together - even nearly a year post-release the leveling is often bugged, audio is bugged, quests and quest markers often bug, multiplayer occasionally completely breaks.

Reviewed on Mar 03, 2024


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