It's a Breakout clone for the Game Boy. It's pretty no frills - just piloting a paddle, hitting a ball into some blocks, and racking up a high score. You have some speed control by holding A or B, but there are no power ups or other player mechanics. The variety instead comes from the 24 main stages and 8 bonus stages. Every group of three main stages shares a layout across three variants (standard, moving blocks, and slowly descending), mixing things up in an otherwise short game. It's not fully enough to not feel a bit repetitive, though, a feeling heightened by those moments of your ball not being able to hit that one last block! Worth a try if you happen to come across it, and I'm sure this is more impressive as a launch Game Boy title, but there are better versions of this concept out there nowadays.

Perhaps the most notable thing about this one is the fact that it's technically a Mario game! Mario pilots the paddle, one of the stages arranges the blocks in the shape of Mario's head, and all of the bonus stages are based on Super Mario Bros. characters. It's a neat addition to an otherwise simplistic title.

Reviewed on May 18, 2024


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