Ufouria 2 priomises at once to be a remake and a sequel to a cute not well-known Metroidvania from 1991. And... It's neither, actually.
I'm a little confused about what this game is trying to be, but I believe the answer to its strange nature is simple: developers had basically no budget.

Ufouria 2 feels like a sequel to Kirby's Dream Land 3 with incrimental gameplay. You have a hub which leads into multiple levels, some splitting into a few more, and throughout you basically just collect coins and cans. Doing that will stock vending machines allowing you to buy more collectibles and upgrades.

This game is short if you beeline the story and grindy otherwise, asking you to go through the same levels again and again. Granted, levels are somewhat random: taking pre-made chunks and rearranging them, but that doesn't make them feel that different on each time you enter.

What saves this game is its absolutely amazing atmosphere: cute graphics mixed with a lot of 4koma-like dialogue really make this game better than its gameplay would.

It's a cute title, but I wouldn't recommend buying it at asking price. My adventure was over at around 3 hours, and even if I were to grind out the last things I doubt I haven't seen much. Even going through the game normally it falls apart in the last 20% or so by reusing levels and for whatever reason presenting them as new.

It's charming, and I've enjoyed my time with it, but it is a mess.

Reviewed on Mar 01, 2024


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