I'm really not a fan of Konami's approach to its shmups being dropping you into a neverending pit of despair from which you can't recover upon dying.

I'm no shmup master, so I've granted myself a save state at the beginning of each level knowing that death would be worse as it would strip me naked, but now that I've beaten it I wonder if I needed it.

The game has a very uneven difficulty curve: first, vertical levels are much easier, usually presenting you with one obstacle at a time; bosses are all underwhelming and I've beaten each without reloading the stage and am confident I could've beaten them with no power-ups; finally, I want to say that Level 1 might actually be the hardest, featuring several gotcha traps and forcing you to stay close to the edge of the screen. Only the escape sequence gave me more trouble.

It's a comfortable little shmup, even if a bit repetitive at times.

Reviewed on Apr 23, 2024


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