The idea is good, the execution is bad, eventhough I don't think it's the worst video game in the resident evil franchise or the gaming industry, it’s just bad (just like morbius). But It must be really traumatizing to spend 60 dollars on this game in 2012 (but let's be honest this game has one of the coolest trailer ever seen).

Story

Story is about the delta team sent by the umbrella company to not leave any evidence of the racoon city events, although this game is not canon, we encounter some familiar faces (like hunk, nemesis, jill, leon etc.) as it takes place during the events of the 2nd and 3rd games…. I guess that’s the only thing that makes the scenario of this game interesting.
The game has an average of 6 hours of main scenario, 3 hours of side scenarios. honestly, even though I could finish the main scenario by pushing it, I abonded to the side scenario halfway due to the damn fps problem

Gameplay

In terms of gameplay, we got 6 different characters from umbrella's delta team that we can play with, all with different characteristics (personally, I mostly use Vector because it looks so cool), also each character has their own abilities (Vector is stealth expert, Yamata is medic, Hector explosives expert etc.) But all the characters doesn't add much in terms of gameplaywise, the only difference is that they all have different skins also we got some ass-saving abilities.(like stealth cloak etc.)

Technical

Bad level design, logic errors going through resident evil lore (kill 2 mr.x at the same time with smg, etc.), shitty hitting feeling and stupid artificial intelligence aside, what made this game unbearable for me was the optimization problems.

my final score is: it's the biggest piece of dog sh*t.


Reviewed on Jan 15, 2023


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