No, I'M Pickle Rick

First off, this game has 100% been unreasonably review bombed because it's a Justin Roiland release. I've never seen Rick and Morty, so I'm missing out on all the finer bits of cringe and humor alike, but I think its unfair to judge this game because of its tangental relation to its television counterpart. I wish there was a better way to filter out negative reviews upon a game's release because when I went to log High on Life on release day (12/13,) it was already bombarded with low-ratings, of which I severely doubt were genuine.

The game itself, after beating it in eight short hours is... okay? The humor does get a bit old and drawn out, but sometime's I couldn't hold in my laughter? I don't know what that says about me, but the whole saga with the Mackincheese-brothers Brothers and the whole gun "LETZDUIT" got some cheap chuckles out of a usually stoic me. Other than that, there were quite a few drawn out punchlines that the writers had clearly intended to be funny that did not hit. The risk of a game (and probably show) that are written like this, is that the deeper you dive into the bits, the higher chance you have of making them cringe. And as we all know, cringe is one of the most damaging diagnoses' to have. While a game in theory written by a comic could be funny, I think this goes a mile too far into the "try to be funny" route than the actual "be funny" route that something like the AI: The Somnium Files franchise accomplished. There were many moments in this game where you have accomplished your objective or are about to embark on your next mission, and have to sit and wait for Gene or your Sister to monologue on a poorly attempted spree of jokes that are quite unfunny. I found myself frequently taking my hands off the mouse and keyboard, palming them on my forehead, and waiting until the scene had ended. This was waaaaay too common and kinda killed any flow of the game and actual good humour included.

Gameplay itself is alright, it's mostly basic first person shooting against a recycled cast of few alien enemies. To the credit of the devs, none of these are really annoying or tough to play against, just a little samey. Platforming is simple and there weren't really any moments where I was lost in translation trying to map through a puzzle or cross a map. I ran into a few bugs, nothing major and I found that the checkpoint system was good enough to bypass these.

I can't really recommend this game to anyone, because its short and doesn't do enough well to be worth going out of your way, but I will say please play a game before you review/rate it. Don't ride the bandwagon, if it's a bad game and you've experienced that, then it's a bad game. If it's a bad game, and you haven't actually experienced what makes it so poor, then I think it's best to leave the criticism/praise to those who have.

Reviewed on Dec 16, 2022


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